

It’s not often I say a sandbox survival game is a beautiful, calming experience, but once you get over a few resource humps, that’s exactly what Subnautica becomes. Mushroom trees, stretching almost to the surface. A strange island, seemingly the only landmass in sight. And when you spread your wings, able to explore in relative safety?Ĭrystalline forests. You can create current generators, devices that can very forcefully push the more dangerous fish away from your home of choice. You can grow fish, or farm plants, once you find the means to do so. You can build bases, waypoints in the deep, and travel between them. But, fair traveller, this is a temporary phase, and there are other places, other ways to gain the materials you need to improve, and make this world a little safer. In my current save, for example, one of the most dangerous creatures of the ocean, the Reaper Leviathan, is plonked right next to one of the richer seams of materials and blueprints, the crashed ship Aurora, and every visit so far has resulted in either death, or the very expensive loss of a minisub (the SeaMoth), and then death. I won’t pretend, however, that this isn’t annoying at times. Loss count on the current save to this … Thing? 3 deaths and a SeaMoth. The Reaper Leviathan, as seen from a *relatively* safe distance. Permadeath, thankfully, is not part of this game unless you wish it to be, so being eaten by one of the more dangerous residents, or running out of oxygen, merely results in being plonked back at the nearest base you’ve built, without the things you collected since you last left (But, crucially, the blueprints you gather will still be gathered, so you can still, in a sense, progress… A nice touch!) And so, you will find things that want to kill you, and your best policy… Is avoidance. For all that this world is a beautiful one, it’s also a dangerous one, and, beyond a survival knife, the protagonist comes from a pacifist society that doesn’t really do weapons. It’s also a relaxing experience, swimming, collecting resources, and slowly, but surely, learning more of the world around you.īut then the game enters its second phase, and things become… A little more fraught. Schools of fish swim, with many different kinds, plant life abounds, and even the moon is lovingly rendered. The first thing you’ll notice, once you begin the game, is how beautiful this alien world is.

We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond. Ohhhh yeah… *Ohhhhhh* yeaaaahhh… The mooon is beautiful… Hello Subnauts We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
